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ColorFun

ColorFun

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       Rules of the game

General rules
When the game starts, you will notice a column of blocks start to fall from the top of the screen. It will consist of three(two,one) tiles in random order. The object of the game is to arrange the blocks as they fall so that they form a combination of three or more of the same tile in any direction. When such an event occurs, the blocks will explode and any blocks on top will fall to replace the spaces. The combinations can be vertical, horizontal, diagonal, or any combination of the three.
The falling pieces can be moved left or right. Also, by using the down key, the piece can be sped along its way to the bottom of the screen. The tiles themselves can be cycled up, but the order can never be changed. In the right of the screen, there is a display showing current score, level, blocks and the number of blocks needed to advance to the next level (object). The next piece to appear will also be displayed on the screen. The keys used to move and cycle up the pieces can be defined in the Control options dialog.

There are three modes of the game
- Classic
- Timer
- Rising

Classic mode
In the Classic mode is used only General rules.
There are 20 levels in the classic mode.

Timer mode
In the Timer mode is used General rules.
In addition to General rules this mode includes Time Counter.
Time Counter appears in the bottom right of the screen with the initial value three minutes and counts time backwards to zero.

There are two ways to increase the time. The first is by arranging the tiles so that three or more of the same tile in any straight line. The more blocks in the line, the more time you are given.

Three Blocks - 1 seconds;
Four Blocks - 2 seconds;
Five Blocks - 3 seconds;
Six Blocks - 5 seconds;
Seven Blocks - 8 seconds;
Eight Blocks - 10 seconds;
Nine Blocks - 12 seconds;
Ten Blocks - 14 seconds;
Eleven Blocks - 17 seconds;
Twelve or more Blocks - 20 seconds;
In addition, if a chain reaction occurs, which is when blocks that fall into spaces left by exploding blocks create an explosion of their own, bonus time are given.
Also you are given 15 seconds after each level.

The game is over when the time is over.

There are 20 levels in the timer mode.

Rising mode
In the Rising mode is used General rules.
In addition to General rules this mode includes Rising Counter.
The Rising Counter appears in the bottom right of the screen with the initial value.
The Rising Counter is decreased by two every time your piece lands on another piece or the bottom of the playing area.
If you are arranging the tiles so that three of the same tile in any straight line the Rising Counter is decreased only by one.

If you are arranging the tiles so that four of the same tile in any straight line the Rising Counter
is not decreased.
The Rising Counter is increased when the combinations of blocks are vanished.
Five Blocks - piece counter is increased by one;
Six Blocks - piece counter is increased by three;
Seven Blocks - piece counter is increased by four;
Eight Blocks - piece counter is increased by six;
Nine or more Blocks - piece counter is increased by eight;

But the Rising Counter can not be more than its initial value.

The Rising Counter is resetted to the initial value after each level.
When the Rising Counter has vanished one row of random blocks is added to the playing area and the Rising Counter is resetted to the initial value;

There are 20 levels in the rising mode.


Difficulty
There are three levels of difficulty - Easy, Normal and Hard. The harder the difficulty, the more tiles types the player must deal with. This makes it harder to achieve three or more in a line. 

The levels are as follows:
- Easy - 4 different tiles;
- Normal - 5 different tiles;
- Hard - 6 different tiles.

Number of Blocks
There are three variations of pieces:
- consists of one block;
- consists of two blocks;
- consists of three blocks;

Bombs in the game
Bomb is given when you removed four or more blocks simultaneously.
Four Blocks - Yellow Bomb 
Five Blocks - Green Bomb 

Six or more Blocks - Red Bomb 

Yellow Bomb destroys one block -
Green Bomb destroys two blocks -
Red Bomb destroys three blocks -

The Bomb disappears when it touches with the borders of the playing area. 

 

 



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